handshake: update to preferred remote (#532)

If we receive a handshake packet for a tunnel that has already been
completed, check to see if the new remote is preferred. If so, update to
the preferred remote and send a test packet to influence the other side
to do the same.
This commit is contained in:
Wade Simmons 2021-10-19 10:53:55 -04:00 committed by GitHub
parent afda79feac
commit ae5505bc74
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2 changed files with 56 additions and 1 deletions

View File

@ -200,6 +200,20 @@ func ixHandshakeStage1(f *Interface, addr *udpAddr, packet []byte, h *Header) {
if err != nil {
switch err {
case ErrAlreadySeen:
// Update remote if preferred (Note we have to switch to locking
// the existing hostinfo, and then switch back so the defer Unlock
// higher in this function still works)
hostinfo.Unlock()
existing.Lock()
// Update remote if preferred
if existing.SetRemoteIfPreferred(f.hostMap, addr) {
// Send a test packet to ensure the other side has also switched to
// the preferred remote
f.SendMessageToVpnIp(test, testRequest, vpnIP, []byte(""), make([]byte, 12, 12), make([]byte, mtu))
}
existing.Unlock()
hostinfo.Lock()
msg = existing.HandshakePacket[2]
f.messageMetrics.Tx(handshake, NebulaMessageSubType(msg[1]), 1)
err := f.outside.WriteTo(msg, addr)
@ -305,7 +319,12 @@ func ixHandshakeStage2(f *Interface, addr *udpAddr, hostinfo *HostInfo, packet [
WithField("handshake", m{"stage": 2, "style": "ix_psk0"}).WithField("header", h).
Info("Handshake is already complete")
//TODO: evaluate addr for preference, if we handshook with a less preferred addr we can correct quickly here
// Update remote if preferred
if hostinfo.SetRemoteIfPreferred(f.hostMap, addr) {
// Send a test packet to ensure the other side has also switched to
// the preferred remote
f.SendMessageToVpnIp(test, testRequest, hostinfo.hostId, []byte(""), make([]byte, 12, 12), make([]byte, mtu))
}
// We already have a complete tunnel, there is nothing that can be done by processing further stage 1 packets
return false

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@ -507,6 +507,42 @@ func (i *HostInfo) SetRemote(remote *udpAddr) {
}
}
// SetRemoteIfPreferred returns true if the remote was changed. The lastRoam
// time on the HostInfo will also be updated.
func (i *HostInfo) SetRemoteIfPreferred(hm *HostMap, newRemote *udpAddr) bool {
currentRemote := i.remote
if currentRemote == nil {
i.SetRemote(newRemote)
return true
}
// NOTE: We do this loop here instead of calling `isPreferred` in
// remote_list.go so that we only have to loop over preferredRanges once.
newIsPreferred := false
for _, l := range hm.preferredRanges {
// return early if we are already on a preferred remote
if l.Contains(currentRemote.IP) {
return false
}
if l.Contains(newRemote.IP) {
newIsPreferred = true
}
}
if newIsPreferred {
// Consider this a roaming event
i.lastRoam = time.Now()
i.lastRoamRemote = currentRemote.Copy()
i.SetRemote(newRemote)
return true
}
return false
}
func (i *HostInfo) ClearConnectionState() {
i.ConnectionState = nil
}