terraform/terraform/node_resource_abstract.go

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2016-09-21 23:30:41 +02:00
package terraform
import (
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/dag"
)
// ConcreteResourceNodeFunc is a callback type used to convert an
// abstract resource to a concrete one of some type.
type ConcreteResourceNodeFunc func(*NodeAbstractResource) dag.Vertex
// NodeAbstractResource represents a resource that has no associated
// operations. It registers all the interfaces for a resource that common
// across multiple operation types.
type NodeAbstractResource struct {
Addr *ResourceAddress // Addr is the address for this resource
// The fields below will be automatically set using the Attach
// interfaces if you're running those transforms, but also be explicitly
// set if you already have that information.
Config *config.Resource // Config is the resource in the config
ResourceState *ResourceState // ResourceState is the ResourceState for this
}
func (n *NodeAbstractResource) Name() string {
return n.Addr.String()
}
// GraphNodeSubPath
func (n *NodeAbstractResource) Path() []string {
return n.Addr.Path
}
// GraphNodeReferenceable
func (n *NodeAbstractResource) ReferenceableName() []string {
if n.Config == nil {
return nil
}
return []string{n.Config.Id()}
}
// GraphNodeReferencer
func (n *NodeAbstractResource) References() []string {
// If we have a config, that is our source of truth
if c := n.Config; c != nil {
// Grab all the references
var result []string
result = append(result, c.DependsOn...)
result = append(result, ReferencesFromConfig(c.RawCount)...)
result = append(result, ReferencesFromConfig(c.RawConfig)...)
for _, p := range c.Provisioners {
result = append(result, ReferencesFromConfig(p.ConnInfo)...)
result = append(result, ReferencesFromConfig(p.RawConfig)...)
}
return result
}
// If we have state, that is our next source
if s := n.ResourceState; s != nil {
return s.Dependencies
}
return nil
}
// GraphNodeProviderConsumer
func (n *NodeAbstractResource) ProvidedBy() []string {
// If we have a config we prefer that above all else
if n.Config != nil {
return []string{resourceProvider(n.Config.Type, n.Config.Provider)}
}
// If we have state, then we will use the provider from there
if n.ResourceState != nil {
return []string{n.ResourceState.Provider}
}
// Use our type
return []string{resourceProvider(n.Addr.Type, "")}
}
// GraphNodeProvisionerConsumer
func (n *NodeAbstractResource) ProvisionedBy() []string {
// If we have no configuration, then we have no provisioners
if n.Config == nil {
return nil
}
// Build the list of provisioners we need based on the configuration.
// It is okay to have duplicates here.
result := make([]string, len(n.Config.Provisioners))
for i, p := range n.Config.Provisioners {
result[i] = p.Type
}
return result
}
// GraphNodeAttachResourceState
func (n *NodeAbstractResource) ResourceAddr() *ResourceAddress {
return n.Addr
}
// GraphNodeAttachResourceState
func (n *NodeAbstractResource) AttachResourceState(s *ResourceState) {
n.ResourceState = s
}
// GraphNodeAttachResourceConfig
func (n *NodeAbstractResource) AttachResourceConfig(c *config.Resource) {
n.Config = c
}