2017-09-20 23:39:34 +02:00
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package cty
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import (
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"fmt"
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)
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type typeSet struct {
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typeImplSigil
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ElementTypeT Type
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}
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// Set creates a set type with the given element Type.
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//
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// Set types are CollectionType implementations.
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func Set(elem Type) Type {
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return Type{
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typeSet{
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ElementTypeT: elem,
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},
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}
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}
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// Equals returns true if the other Type is a set whose element type is
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// equal to that of the receiver.
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func (t typeSet) Equals(other Type) bool {
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ot, isSet := other.typeImpl.(typeSet)
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if !isSet {
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return false
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}
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return t.ElementTypeT.Equals(ot.ElementTypeT)
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}
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2018-07-19 01:12:02 +02:00
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func (t typeSet) FriendlyName(mode friendlyTypeNameMode) string {
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elemName := t.ElementTypeT.friendlyNameMode(mode)
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if mode == friendlyTypeConstraintName {
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if t.ElementTypeT == DynamicPseudoType {
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elemName = "any single type"
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}
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}
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return "set of " + elemName
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2017-09-20 23:39:34 +02:00
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}
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func (t typeSet) ElementType() Type {
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return t.ElementTypeT
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}
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func (t typeSet) GoString() string {
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return fmt.Sprintf("cty.Set(%#v)", t.ElementTypeT)
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}
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// IsSetType returns true if the given type is a list type, regardless of its
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// element type.
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func (t Type) IsSetType() bool {
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_, ok := t.typeImpl.(typeSet)
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return ok
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}
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// SetElementType is a convenience method that checks if the given type is
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// a set type, returning a pointer to its element type if so and nil
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// otherwise. This is intended to allow convenient conditional branches,
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// like so:
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//
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// if et := t.SetElementType(); et != nil {
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// // Do something with *et
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// }
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func (t Type) SetElementType() *Type {
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if lt, ok := t.typeImpl.(typeSet); ok {
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return <.ElementTypeT
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}
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return nil
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}
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