terraform/dag/dag.go

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package dag
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import (
"fmt"
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"strings"
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"sync"
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)
// AcyclicGraph is a specialization of Graph that cannot have cycles. With
// this property, we get the property of sane graph traversal.
type AcyclicGraph struct {
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Graph
}
// WalkFunc is the callback used for walking the graph.
type WalkFunc func(Vertex)
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// Root returns the root of the DAG, or an error.
//
// Complexity: O(V)
func (g *AcyclicGraph) Root() (Vertex, error) {
roots := make([]Vertex, 0, 1)
for _, v := range g.Vertices() {
if g.UpEdges(v).Len() == 0 {
roots = append(roots, v)
}
}
if len(roots) > 1 {
// TODO(mitchellh): make this error message a lot better
return nil, fmt.Errorf("multiple roots: %#v", roots)
}
if len(roots) == 0 {
return nil, fmt.Errorf("no roots found")
}
return roots[0], nil
}
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// Validate validates the DAG. A DAG is valid if it has a single root
// with no cycles.
func (g *AcyclicGraph) Validate() error {
if _, err := g.Root(); err != nil {
return err
}
var cycles [][]Vertex
for _, cycle := range StronglyConnected(&g.Graph) {
if len(cycle) > 1 {
cycles = append(cycles, cycle)
}
}
if len(cycles) > 0 {
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cyclesStr := make([]string, len(cycles))
for i, cycle := range cycles {
cycleStr := make([]string, len(cycle))
for j, vertex := range cycle {
cycleStr[j] = VertexName(vertex)
}
cyclesStr[i] = strings.Join(cycleStr, ", ")
}
return fmt.Errorf("cycles: %s", cyclesStr)
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}
return nil
}
// Walk walks the graph, calling your callback as each node is visited.
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// This will walk nodes in parallel if it can.
func (g *AcyclicGraph) Walk(cb WalkFunc) error {
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// Cache the vertices since we use it multiple times
vertices := g.Vertices()
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// Build the waitgroup that signals when we're done
var wg sync.WaitGroup
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wg.Add(len(vertices))
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doneCh := make(chan struct{})
go func() {
defer close(doneCh)
wg.Wait()
}()
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// The map of channels to watch to wait for vertices to finish
vertMap := make(map[Vertex]chan struct{})
for _, v := range vertices {
vertMap[v] = make(chan struct{})
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}
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for _, v := range vertices {
// Get the list of channels to wait on
deps := g.DownEdges(v).List()
depChs := make([]<-chan struct{}, len(deps))
for i, dep := range deps {
depChs[i] = vertMap[dep.(Vertex)]
}
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// Get our channel
ourCh := vertMap[v]
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// Start the goroutine
go func(v Vertex, doneCh chan<- struct{}, chs []<-chan struct{}) {
defer close(doneCh)
defer wg.Done()
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// Wait on all our dependencies
for _, ch := range chs {
<-ch
}
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// Call our callback
cb(v)
}(v, ourCh, depChs)
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}
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<-doneCh
return nil
}