state/remote: Un-stub TestStateRace
The underlying bug that was causing this test to hang has since been fixed.
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3eaf2c308d
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@ -16,7 +16,6 @@ func TestState_impl(t *testing.T) {
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}
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}
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func TestStateRace(t *testing.T) {
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func TestStateRace(t *testing.T) {
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t.Fatal("FIXME: this test is either hanging or getting into an infinite loop")
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s := &State{
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s := &State{
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Client: nilClient{},
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Client: nilClient{},
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}
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}
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