command/format: Remove defunct "Plan" type and associated symbols

This "Plan" type, along with the other types it directly or indirectly
embeds and the associated functions, are adaptations of the
flatmap-oriented plan renderer logic from Terraform 0.11 and prior.

The current diff rendering logic is in diff.go, and so the contents of the
plan.go file are defunct apart from the DiffActionSymbol function that
both implementations share. Therefore here we move DiffActionSymbol into
diff.go and then remove plan.go entirely, in the interests of dead code
removal.
This commit is contained in:
Martin Atkins 2019-11-05 17:22:49 -08:00
parent 9a62ab3014
commit d0cbbb6a00
2 changed files with 23 additions and 306 deletions

View File

@ -1190,3 +1190,26 @@ func ctyNullBlockSetAsEmpty(in cty.Value) cty.Value {
// sets, so our result here is always a set.
return cty.SetValEmpty(in.Type().ElementType())
}
// DiffActionSymbol returns a string that, once passed through a
// colorstring.Colorize, will produce a result that can be written
// to a terminal to produce a symbol made of three printable
// characters, possibly interspersed with VT100 color codes.
func DiffActionSymbol(action plans.Action) string {
switch action {
case plans.DeleteThenCreate:
return "[red]-[reset]/[green]+[reset]"
case plans.CreateThenDelete:
return "[green]+[reset]/[red]-[reset]"
case plans.Create:
return " [green]+[reset]"
case plans.Delete:
return " [red]-[reset]"
case plans.Read:
return " [cyan]<=[reset]"
case plans.Update:
return " [yellow]~[reset]"
default:
return " ?"
}
}

View File

@ -1,306 +0,0 @@
package format
import (
"bytes"
"fmt"
"log"
"sort"
"strings"
"github.com/mitchellh/colorstring"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/plans"
"github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/terraform"
)
// Plan is a representation of a plan optimized for display to
// an end-user, as opposed to terraform.Plan which is for internal use.
//
// DisplayPlan excludes implementation details that may otherwise appear
// in the main plan, such as destroy actions on data sources (which are
// there only to clean up the state).
type Plan struct {
Resources []*InstanceDiff
}
// InstanceDiff is a representation of an instance diff optimized
// for display, in conjunction with DisplayPlan.
type InstanceDiff struct {
Addr *terraform.ResourceAddress
Action plans.Action
// Attributes describes changes to the attributes of the instance.
//
// For destroy diffs this is always nil.
Attributes []*AttributeDiff
Tainted bool
Deposed bool
}
// AttributeDiff is a representation of an attribute diff optimized
// for display, in conjunction with DisplayInstanceDiff.
type AttributeDiff struct {
// Path is a dot-delimited traversal through possibly many levels of list and map structure,
// intended for display purposes only.
Path string
Action plans.Action
OldValue string
NewValue string
NewComputed bool
Sensitive bool
ForcesNew bool
}
// PlanStats gives summary counts for a Plan.
type PlanStats struct {
ToAdd, ToChange, ToDestroy int
}
// NewPlan produces a display-oriented Plan from a terraform.Plan.
func NewPlan(changes *plans.Changes) *Plan {
log.Printf("[TRACE] NewPlan for %#v", changes)
ret := &Plan{}
if changes == nil {
// Nothing to do!
return ret
}
for _, rc := range changes.Resources {
addr := rc.Addr
log.Printf("[TRACE] NewPlan found %s (%s)", addr, rc.Action)
dataSource := addr.Resource.Resource.Mode == addrs.DataResourceMode
// We create "delete" actions for data resources so we can clean
// up their entries in state, but this is an implementation detail
// that users shouldn't see.
if dataSource && rc.Action == plans.Delete {
continue
}
if rc.Action == plans.NoOp {
continue
}
// For now we'll shim this to work with our old types.
// TODO: Update for the new plan types, ideally also switching over to
// a structural diff renderer instead of a flat renderer.
did := &InstanceDiff{
Addr: terraform.NewLegacyResourceInstanceAddress(addr),
Action: rc.Action,
}
if rc.DeposedKey != states.NotDeposed {
did.Deposed = true
}
// Since this is just a temporary stub implementation on the way
// to us replacing this with the structural diff renderer, we currently
// don't include any attributes here.
// FIXME: Implement the structural diff renderer to replace this
// codepath altogether.
ret.Resources = append(ret.Resources, did)
}
// Sort the instance diffs by their addresses for display.
sort.Slice(ret.Resources, func(i, j int) bool {
iAddr := ret.Resources[i].Addr
jAddr := ret.Resources[j].Addr
return iAddr.Less(jAddr)
})
return ret
}
// Format produces and returns a text representation of the receiving plan
// intended for display in a terminal.
//
// If color is not nil, it is used to colorize the output.
func (p *Plan) Format(color *colorstring.Colorize) string {
if p.Empty() {
return "This plan does nothing."
}
if color == nil {
color = &colorstring.Colorize{
Colors: colorstring.DefaultColors,
Reset: false,
}
}
// Find the longest path length of all the paths that are changing,
// so we can align them all.
keyLen := 0
for _, r := range p.Resources {
for _, attr := range r.Attributes {
key := attr.Path
if len(key) > keyLen {
keyLen = len(key)
}
}
}
buf := new(bytes.Buffer)
for _, r := range p.Resources {
formatPlanInstanceDiff(buf, r, keyLen, color)
}
return strings.TrimSpace(buf.String())
}
// Stats returns statistics about the plan
func (p *Plan) Stats() PlanStats {
var ret PlanStats
for _, r := range p.Resources {
switch r.Action {
case plans.Create:
ret.ToAdd++
case plans.Update:
ret.ToChange++
case plans.DeleteThenCreate, plans.CreateThenDelete:
ret.ToAdd++
ret.ToDestroy++
case plans.Delete:
ret.ToDestroy++
}
}
return ret
}
// ActionCounts returns the number of diffs for each action type
func (p *Plan) ActionCounts() map[plans.Action]int {
ret := map[plans.Action]int{}
for _, r := range p.Resources {
ret[r.Action]++
}
return ret
}
// Empty returns true if there is at least one resource diff in the receiving plan.
func (p *Plan) Empty() bool {
return len(p.Resources) == 0
}
// DiffActionSymbol returns a string that, once passed through a
// colorstring.Colorize, will produce a result that can be written
// to a terminal to produce a symbol made of three printable
// characters, possibly interspersed with VT100 color codes.
func DiffActionSymbol(action plans.Action) string {
switch action {
case plans.DeleteThenCreate:
return "[red]-[reset]/[green]+[reset]"
case plans.CreateThenDelete:
return "[green]+[reset]/[red]-[reset]"
case plans.Create:
return " [green]+[reset]"
case plans.Delete:
return " [red]-[reset]"
case plans.Read:
return " [cyan]<=[reset]"
case plans.Update:
return " [yellow]~[reset]"
default:
return " ?"
}
}
// formatPlanInstanceDiff writes the text representation of the given instance diff
// to the given buffer, using the given colorizer.
func formatPlanInstanceDiff(buf *bytes.Buffer, r *InstanceDiff, keyLen int, colorizer *colorstring.Colorize) {
addrStr := r.Addr.String()
// Determine the color for the text (green for adding, yellow
// for change, red for delete), and symbol, and output the
// resource header.
color := "yellow"
symbol := DiffActionSymbol(r.Action)
oldValues := true
switch r.Action {
case plans.DeleteThenCreate, plans.CreateThenDelete:
color = "yellow"
case plans.Create:
color = "green"
oldValues = false
case plans.Delete:
color = "red"
case plans.Read:
color = "cyan"
oldValues = false
}
var extraStr string
if r.Tainted {
extraStr = extraStr + " (tainted)"
}
if r.Deposed {
extraStr = extraStr + " (deposed)"
}
if r.Action.IsReplace() {
extraStr = extraStr + colorizer.Color(" [red][bold](new resource required)")
}
buf.WriteString(
colorizer.Color(fmt.Sprintf(
"[%s]%s [%s]%s%s\n",
color, symbol, color, addrStr, extraStr,
)),
)
for _, attr := range r.Attributes {
v := attr.NewValue
var dispV string
switch {
case v == "" && attr.NewComputed:
dispV = "<computed>"
case attr.Sensitive:
dispV = "<sensitive>"
default:
dispV = fmt.Sprintf("%q", v)
}
updateMsg := ""
switch {
case attr.ForcesNew && r.Action.IsReplace():
updateMsg = colorizer.Color(" [red](forces new resource)")
case attr.Sensitive && oldValues:
updateMsg = colorizer.Color(" [yellow](attribute changed)")
}
if oldValues {
u := attr.OldValue
var dispU string
switch {
case attr.Sensitive:
dispU = "<sensitive>"
default:
dispU = fmt.Sprintf("%q", u)
}
buf.WriteString(fmt.Sprintf(
" %s:%s %s => %s%s\n",
attr.Path,
strings.Repeat(" ", keyLen-len(attr.Path)),
dispU, dispV,
updateMsg,
))
} else {
buf.WriteString(fmt.Sprintf(
" %s:%s %s%s\n",
attr.Path,
strings.Repeat(" ", keyLen-len(attr.Path)),
dispV,
updateMsg,
))
}
}
// Write the reset color so we don't bleed color into later text
buf.WriteString(colorizer.Color("[reset]\n"))
}