Minor typo
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@ -97,7 +97,7 @@ type Resource struct {
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// exists. If this returns false, then this will affect the diff
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// exists. If this returns false, then this will affect the diff
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// accordingly. If this function isn't set, it will not be called. You
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// accordingly. If this function isn't set, it will not be called. You
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// can also signal existence in the Read method by calling d.SetId("")
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// can also signal existence in the Read method by calling d.SetId("")
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// if the Resource is not longer present and should be removed from state.
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// if the Resource is no longer present and should be removed from state.
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// The *ResourceData passed to Exists should _not_ be modified.
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// The *ResourceData passed to Exists should _not_ be modified.
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Create CreateFunc
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Create CreateFunc
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Read ReadFunc
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Read ReadFunc
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