package manta import ( "context" "errors" "fmt" "path" "sort" "strings" tritonErrors "github.com/joyent/triton-go/errors" "github.com/joyent/triton-go/storage" "github.com/hashicorp/terraform/backend" "github.com/hashicorp/terraform/state" "github.com/hashicorp/terraform/state/remote" "github.com/hashicorp/terraform/states" ) func (b *Backend) Workspaces() ([]string, error) { result := []string{backend.DefaultStateName} objs, err := b.storageClient.Dir().List(context.Background(), &storage.ListDirectoryInput{ DirectoryName: path.Join(mantaDefaultRootStore, b.path), }) if err != nil { if tritonErrors.IsResourceNotFound(err) { return result, nil } return nil, err } for _, obj := range objs.Entries { if obj.Type == "directory" && obj.Name != "" { result = append(result, obj.Name) } } sort.Strings(result[1:]) return result, nil } func (b *Backend) DeleteWorkspace(name string) error { if name == backend.DefaultStateName || name == "" { return fmt.Errorf("can't delete default state") } //firstly we need to delete the state file err := b.storageClient.Objects().Delete(context.Background(), &storage.DeleteObjectInput{ ObjectPath: path.Join(mantaDefaultRootStore, b.statePath(name), b.objectName), }) if err != nil { return err } //then we need to delete the state folder err = b.storageClient.Objects().Delete(context.Background(), &storage.DeleteObjectInput{ ObjectPath: path.Join(mantaDefaultRootStore, b.statePath(name)), }) if err != nil { return err } return nil } func (b *Backend) StateMgr(name string) (state.State, error) { if name == "" { return nil, errors.New("missing state name") } client := &RemoteClient{ storageClient: b.storageClient, directoryName: b.statePath(name), keyName: b.objectName, } stateMgr := &remote.State{Client: client} //if this isn't the default state name, we need to create the object so //it's listed by States. if name != backend.DefaultStateName { // take a lock on this state while we write it lockInfo := state.NewLockInfo() lockInfo.Operation = "init" lockId, err := client.Lock(lockInfo) if err != nil { return nil, fmt.Errorf("failed to lock manta state: %s", err) } // Local helper function so we can call it multiple places lockUnlock := func(parent error) error { if err := stateMgr.Unlock(lockId); err != nil { return fmt.Errorf(strings.TrimSpace(errStateUnlock), lockId, err) } return parent } // Grab the value if err := stateMgr.RefreshState(); err != nil { err = lockUnlock(err) return nil, err } // If we have no state, we have to create an empty state if v := stateMgr.State(); v == nil { if err := stateMgr.WriteState(states.NewState()); err != nil { err = lockUnlock(err) return nil, err } if err := stateMgr.PersistState(); err != nil { err = lockUnlock(err) return nil, err } } // Unlock, the state should now be initialized if err := lockUnlock(nil); err != nil { return nil, err } } return stateMgr, nil } func (b *Backend) client() *RemoteClient { return &RemoteClient{} } func (b *Backend) statePath(name string) string { if name == backend.DefaultStateName { return b.path } return path.Join(b.path, name) } const errStateUnlock = ` Error unlocking Manta state. Lock ID: %s Error: %s You may have to force-unlock this state in order to use it again. `