package command import ( "fmt" "strings" "github.com/hashicorp/terraform/addrs" "github.com/hashicorp/terraform/states" "github.com/mitchellh/cli" ) // StateMvCommand is a Command implementation that shows a single resource. type StateMvCommand struct { StateMeta } func (c *StateMvCommand) Run(args []string) int { args, err := c.Meta.process(args, true) if err != nil { return 1 } // We create two metas to track the two states var backupPathOut, statePathOut string var dryRun bool cmdFlags := c.Meta.flagSet("state mv") cmdFlags.BoolVar(&dryRun, "dry-run", false, "dry run") cmdFlags.StringVar(&c.backupPath, "backup", "-", "backup") cmdFlags.StringVar(&c.statePath, "state", "", "path") cmdFlags.StringVar(&backupPathOut, "backup-out", "-", "backup") cmdFlags.StringVar(&statePathOut, "state-out", "", "path") if err := cmdFlags.Parse(args); err != nil { return cli.RunResultHelp } args = cmdFlags.Args() if len(args) != 2 { c.Ui.Error("Exactly two arguments expected.\n") return cli.RunResultHelp } // Read the from state stateFromMgr, err := c.State() if err != nil { c.Ui.Error(fmt.Sprintf(errStateLoadingState, err)) return 1 } if err := stateFromMgr.RefreshState(); err != nil { c.Ui.Error(fmt.Sprintf("Failed to refresh state: %s", err)) return 1 } stateFrom := stateFromMgr.State() if stateFrom == nil { c.Ui.Error(fmt.Sprintf(errStateNotFound)) return 1 } // Read the destination state stateToMgr := stateFromMgr stateTo := stateFrom if statePathOut != "" { c.statePath = statePathOut c.backupPath = backupPathOut stateToMgr, err = c.State() if err != nil { c.Ui.Error(fmt.Sprintf(errStateLoadingState, err)) return 1 } if err := stateToMgr.RefreshState(); err != nil { c.Ui.Error(fmt.Sprintf("Failed to refresh state: %s", err)) return 1 } stateTo = stateToMgr.State() if stateTo == nil { stateTo = states.NewState() } } // Filter what we are moving. results, err := c.filter(stateFrom, []string{args[0]}) if err != nil { c.Ui.Error(fmt.Sprintf(errStateFilter, err)) return cli.RunResultHelp } // If we have no results, exit early as we're not going to do anything. if len(results) == 0 { if dryRun { c.Ui.Output("Would have moved nothing.") } else { c.Ui.Output("No matching objects found.") } return 0 } prefix := "Move" if dryRun { prefix = "Would move" } var moved int ssFrom := stateFrom.SyncWrapper() for _, result := range c.moveableResult(results) { switch addrFrom := result.Address.(type) { case addrs.ModuleInstance: search, err := addrs.ParseModuleInstanceStr(args[0]) if err != nil { c.Ui.Error(fmt.Sprintf(errStateMv, err)) return 1 } addrTo, err := addrs.ParseModuleInstanceStr(args[1]) if err != nil { c.Ui.Error(fmt.Sprintf(errStateMv, err)) return 1 } if len(search) < len(addrFrom) { addrTo = append(addrTo, addrFrom[len(search):]...) } if stateTo.Module(addrTo) != nil { c.Ui.Error(fmt.Sprintf(errStateMv, "destination module already exists")) return 1 } moved++ c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), addrTo.String())) if !dryRun { ssFrom.RemoveModule(addrFrom) // Update the address before adding it to the state. m := result.Value.(*states.Module) m.Addr = addrTo stateTo.Modules[addrTo.String()] = m } case addrs.AbsResource: addrTo, err := addrs.ParseAbsResourceStr(args[1]) if err != nil { c.Ui.Error(fmt.Sprintf(errStateMv, err)) return 1 } if addrFrom.Resource.Type != addrTo.Resource.Type { c.Ui.Error(fmt.Sprintf( errStateMv, "resource types do not match")) return 1 } if stateTo.Module(addrTo.Module) == nil { c.Ui.Error(fmt.Sprintf( errStateMv, "destination module does not exist")) return 1 } if stateTo.Resource(addrTo) != nil { c.Ui.Error(fmt.Sprintf( errStateMv, "destination resource already exists")) return 1 } moved++ c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), addrTo.String())) if !dryRun { ssFrom.RemoveResource(addrFrom) // Update the address before adding it to the state. rs := result.Value.(*states.Resource) rs.Addr = addrTo.Resource stateTo.Module(addrTo.Module).Resources[addrTo.Resource.String()] = rs } case addrs.AbsResourceInstance: addrTo, err := addrs.ParseAbsResourceInstanceStr(args[1]) if err != nil { c.Ui.Error(fmt.Sprintf(errStateMv, err)) return 1 } if stateTo.Module(addrTo.Module) == nil { c.Ui.Error(fmt.Sprintf( errStateMv, "destination module does not exist")) return 1 } if stateTo.Resource(addrTo.ContainingResource()) == nil { c.Ui.Error(fmt.Sprintf( errStateMv, "destination resource does not exist")) return 1 } if stateTo.ResourceInstance(addrTo) != nil { c.Ui.Error(fmt.Sprintf( errStateMv, "destination resource instance already exists")) return 1 } moved++ c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), args[1])) if !dryRun { ssFrom.ForgetResourceInstanceAll(addrFrom) ssFrom.RemoveResourceIfEmpty(addrFrom.ContainingResource()) rs := stateTo.Resource(addrTo.ContainingResource()) rs.Instances[addrTo.Resource.Key] = result.Value.(*states.ResourceInstance) } } } if dryRun { if moved == 0 { c.Ui.Output("Would have moved nothing.") } return 0 // This is as far as we go in dry-run mode } // Write the new state if err := stateToMgr.WriteState(stateTo); err != nil { c.Ui.Error(fmt.Sprintf(errStateRmPersist, err)) return 1 } if err := stateToMgr.PersistState(); err != nil { c.Ui.Error(fmt.Sprintf(errStateRmPersist, err)) return 1 } // Write the old state if it is different if stateTo != stateFrom { if err := stateFromMgr.WriteState(stateFrom); err != nil { c.Ui.Error(fmt.Sprintf(errStateRmPersist, err)) return 1 } if err := stateFromMgr.PersistState(); err != nil { c.Ui.Error(fmt.Sprintf(errStateRmPersist, err)) return 1 } } if moved == 0 { c.Ui.Output("No matching objects found.") } else { c.Ui.Output(fmt.Sprintf("Successfully moved %d object(s).", moved)) } return 0 } // moveableResult takes the result from a filter operation and returns what // object(s) to move. The reason we do this is because in the module case // we must add the list of all modules returned versus just the root module. func (c *StateMvCommand) moveableResult(results []*states.FilterResult) []*states.FilterResult { result := results[:1] if len(results) > 1 { // If a state module then we should add the full list of modules. if _, ok := result[0].Address.(addrs.ModuleInstance); ok { for _, r := range results[1:] { if _, ok := r.Address.(addrs.ModuleInstance); ok { result = append(result, r) } } } } return result } func (c *StateMvCommand) Help() string { helpText := ` Usage: terraform state mv [options] SOURCE DESTINATION This command will move an item matched by the address given to the destination address. This command can also move to a destination address in a completely different state file. This can be used for simple resource renaming, moving items to and from a module, moving entire modules, and more. And because this command can also move data to a completely new state, it can also be used for refactoring one configuration into multiple separately managed Terraform configurations. This command will output a backup copy of the state prior to saving any changes. The backup cannot be disabled. Due to the destructive nature of this command, backups are required. If you're moving an item to a different state file, a backup will be created for each state file. Options: -dry-run If set, prints out what would've been moved but doesn't actually move anything. -backup=PATH Path where Terraform should write the backup for the original state. This can't be disabled. If not set, Terraform will write it to the same path as the statefile with a ".backup" extension. -backup-out=PATH Path where Terraform should write the backup for the destination state. This can't be disabled. If not set, Terraform will write it to the same path as the destination state file with a backup extension. This only needs to be specified if -state-out is set to a different path than -state. -state=PATH Path to the source state file. Defaults to the configured backend, or "terraform.tfstate" -state-out=PATH Path to the destination state file to write to. If this isn't specified, the source state file will be used. This can be a new or existing path. ` return strings.TrimSpace(helpText) } func (c *StateMvCommand) Synopsis() string { return "Move an item in the state" } const errStateMv = `Error moving state: %s Please ensure your addresses and state paths are valid. No state was persisted. Your existing states are untouched.` const errStateMvPersist = `Error saving the state: %s The state wasn't saved properly. If the error happening after a partial write occurred, a backup file will have been created. Otherwise, the state is in the same state it was when the operation started.`