package resource import ( "fmt" "log" "strings" "github.com/hashicorp/terraform/terraform" ) // testStepConfig runs a config-mode test step func testStepConfig( opts terraform.ContextOpts, state *terraform.State, step TestStep) (*terraform.State, error) { return testStep(opts, state, step) } func testStep( opts terraform.ContextOpts, state *terraform.State, step TestStep) (*terraform.State, error) { mod, err := testModule(opts, step) if err != nil { return state, err } // Build the context opts.Module = mod opts.State = state opts.Destroy = step.Destroy ctx, err := terraform.NewContext(&opts) if err != nil { return state, fmt.Errorf("Error initializing context: %s", err) } if ws, es := ctx.Validate(); len(ws) > 0 || len(es) > 0 { if len(es) > 0 { estrs := make([]string, len(es)) for i, e := range es { estrs[i] = e.Error() } return state, fmt.Errorf( "Configuration is invalid.\n\nWarnings: %#v\n\nErrors: %#v", ws, estrs) } log.Printf("[WARN] Config warnings: %#v", ws) } // Refresh! state, err = ctx.Refresh() if err != nil { return state, fmt.Errorf( "Error refreshing: %s", err) } // Plan! if p, err := ctx.Plan(); err != nil { return state, fmt.Errorf( "Error planning: %s", err) } else { log.Printf("[WARN] Test: Step plan: %s", p) } // We need to keep a copy of the state prior to destroying // such that destroy steps can verify their behaviour in the check // function stateBeforeApplication := state.DeepCopy() // Apply! state, err = ctx.Apply() if err != nil { return state, fmt.Errorf("Error applying: %s", err) } // Check! Excitement! if step.Check != nil { if step.Destroy { if err := step.Check(stateBeforeApplication); err != nil { return state, fmt.Errorf("Check failed: %s", err) } } else { if err := step.Check(state); err != nil { return state, fmt.Errorf("Check failed: %s", err) } } } // Now, verify that Plan is now empty and we don't have a perpetual diff issue // We do this with TWO plans. One without a refresh. var p *terraform.Plan if p, err = ctx.Plan(); err != nil { return state, fmt.Errorf("Error on follow-up plan: %s", err) } if p.Diff != nil && !p.Diff.Empty() { if step.ExpectNonEmptyPlan { log.Printf("[INFO] Got non-empty plan, as expected:\n\n%s", p) } else { return state, fmt.Errorf( "After applying this step, the plan was not empty:\n\n%s", p) } } // And another after a Refresh. if !step.Destroy || (step.Destroy && !step.PreventPostDestroyRefresh) { state, err = ctx.Refresh() if err != nil { return state, fmt.Errorf( "Error on follow-up refresh: %s", err) } } if p, err = ctx.Plan(); err != nil { return state, fmt.Errorf("Error on second follow-up plan: %s", err) } empty := p.Diff == nil || p.Diff.Empty() // Data resources are tricky because they legitimately get instantiated // during refresh so that they will be already populated during the // plan walk. Because of this, if we have any data resources in the // config we'll end up wanting to destroy them again here. This is // acceptable and expected, and we'll treat it as "empty" for the // sake of this testing. if step.Destroy { empty = true for _, moduleDiff := range p.Diff.Modules { for k, instanceDiff := range moduleDiff.Resources { if !strings.HasPrefix(k, "data.") { empty = false break } if !instanceDiff.Destroy { empty = false } } } } if !empty { if step.ExpectNonEmptyPlan { log.Printf("[INFO] Got non-empty plan, as expected:\n\n%s", p) } else { return state, fmt.Errorf( "After applying this step and refreshing, "+ "the plan was not empty:\n\n%s", p) } } // Made it here, but expected a non-empty plan, fail! if step.ExpectNonEmptyPlan && (p.Diff == nil || p.Diff.Empty()) { return state, fmt.Errorf("Expected a non-empty plan, but got an empty plan!") } // Made it here? Good job test step! return state, nil }