terraform/vendor/github.com/rancher/go-rancher/client/generated_network.go

169 lines
4.3 KiB
Go

package client
const (
NETWORK_TYPE = "network"
)
type Network struct {
Resource
AccountId string `json:"accountId,omitempty" yaml:"account_id,omitempty"`
Created string `json:"created,omitempty" yaml:"created,omitempty"`
Data map[string]interface{} `json:"data,omitempty" yaml:"data,omitempty"`
Description string `json:"description,omitempty" yaml:"description,omitempty"`
Kind string `json:"kind,omitempty" yaml:"kind,omitempty"`
Name string `json:"name,omitempty" yaml:"name,omitempty"`
RemoveTime string `json:"removeTime,omitempty" yaml:"remove_time,omitempty"`
Removed string `json:"removed,omitempty" yaml:"removed,omitempty"`
State string `json:"state,omitempty" yaml:"state,omitempty"`
Transitioning string `json:"transitioning,omitempty" yaml:"transitioning,omitempty"`
TransitioningMessage string `json:"transitioningMessage,omitempty" yaml:"transitioning_message,omitempty"`
TransitioningProgress int64 `json:"transitioningProgress,omitempty" yaml:"transitioning_progress,omitempty"`
Uuid string `json:"uuid,omitempty" yaml:"uuid,omitempty"`
}
type NetworkCollection struct {
Collection
Data []Network `json:"data,omitempty"`
}
type NetworkClient struct {
rancherClient *RancherClient
}
type NetworkOperations interface {
List(opts *ListOpts) (*NetworkCollection, error)
Create(opts *Network) (*Network, error)
Update(existing *Network, updates interface{}) (*Network, error)
ById(id string) (*Network, error)
Delete(container *Network) error
ActionActivate(*Network) (*Network, error)
ActionCreate(*Network) (*Network, error)
ActionDeactivate(*Network) (*Network, error)
ActionPurge(*Network) (*Network, error)
ActionRemove(*Network) (*Network, error)
ActionRestore(*Network) (*Network, error)
ActionUpdate(*Network) (*Network, error)
}
func newNetworkClient(rancherClient *RancherClient) *NetworkClient {
return &NetworkClient{
rancherClient: rancherClient,
}
}
func (c *NetworkClient) Create(container *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doCreate(NETWORK_TYPE, container, resp)
return resp, err
}
func (c *NetworkClient) Update(existing *Network, updates interface{}) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doUpdate(NETWORK_TYPE, &existing.Resource, updates, resp)
return resp, err
}
func (c *NetworkClient) List(opts *ListOpts) (*NetworkCollection, error) {
resp := &NetworkCollection{}
err := c.rancherClient.doList(NETWORK_TYPE, opts, resp)
return resp, err
}
func (c *NetworkClient) ById(id string) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doById(NETWORK_TYPE, id, resp)
if apiError, ok := err.(*ApiError); ok {
if apiError.StatusCode == 404 {
return nil, nil
}
}
return resp, err
}
func (c *NetworkClient) Delete(container *Network) error {
return c.rancherClient.doResourceDelete(NETWORK_TYPE, &container.Resource)
}
func (c *NetworkClient) ActionActivate(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "activate", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionCreate(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "create", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionDeactivate(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "deactivate", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionPurge(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "purge", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionRemove(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "remove", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionRestore(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "restore", &resource.Resource, nil, resp)
return resp, err
}
func (c *NetworkClient) ActionUpdate(resource *Network) (*Network, error) {
resp := &Network{}
err := c.rancherClient.doAction(NETWORK_TYPE, "update", &resource.Resource, nil, resp)
return resp, err
}