terraform/terraform/transform_destroy_cbd.go

258 lines
7.6 KiB
Go

package terraform
import (
"fmt"
"log"
"github.com/hashicorp/terraform/config/module"
"github.com/hashicorp/terraform/dag"
)
// GraphNodeDestroyerCBD must be implemented by nodes that might be
// create-before-destroy destroyers.
type GraphNodeDestroyerCBD interface {
GraphNodeDestroyer
// CreateBeforeDestroy returns true if this node represents a node
// that is doing a CBD.
CreateBeforeDestroy() bool
// ModifyCreateBeforeDestroy is called when the CBD state of a node
// is changed dynamically. This can return an error if this isn't
// allowed.
ModifyCreateBeforeDestroy(bool) error
}
// CBDEdgeTransformer modifies the edges of CBD nodes that went through
// the DestroyEdgeTransformer to have the right dependencies. There are
// two real tasks here:
//
// 1. With CBD, the destroy edge is inverted: the destroy depends on
// the creation.
//
// 2. A_d must depend on resources that depend on A. This is to enable
// the destroy to only happen once nodes that depend on A successfully
// update to A. Example: adding a web server updates the load balancer
// before deleting the old web server.
//
type CBDEdgeTransformer struct {
// Module and State are only needed to look up dependencies in
// any way possible. Either can be nil if not availabile.
Module *module.Tree
State *State
}
func (t *CBDEdgeTransformer) Transform(g *Graph) error {
log.Printf("[TRACE] CBDEdgeTransformer: Beginning CBD transformation...")
// Go through and reverse any destroy edges
destroyMap := make(map[string][]dag.Vertex)
for _, v := range g.Vertices() {
dn, ok := v.(GraphNodeDestroyerCBD)
if !ok {
continue
}
if !dn.CreateBeforeDestroy() {
// If there are no CBD ancestors (dependent nodes), then we
// do nothing here.
if !t.hasCBDAncestor(g, v) {
continue
}
// If this isn't naturally a CBD node, this means that an ancestor is
// and we need to auto-upgrade this node to CBD. We do this because
// a CBD node depending on non-CBD will result in cycles. To avoid this,
// we always attempt to upgrade it.
if err := dn.ModifyCreateBeforeDestroy(true); err != nil {
return fmt.Errorf(
"%s: must have create before destroy enabled because "+
"a dependent resource has CBD enabled. However, when "+
"attempting to automatically do this, an error occurred: %s",
dag.VertexName(v), err)
}
}
// Find the destroy edge. There should only be one.
for _, e := range g.EdgesTo(v) {
// Not a destroy edge, ignore it
de, ok := e.(*DestroyEdge)
if !ok {
continue
}
log.Printf("[TRACE] CBDEdgeTransformer: inverting edge: %s => %s",
dag.VertexName(de.Source()), dag.VertexName(de.Target()))
// Found it! Invert.
g.RemoveEdge(de)
g.Connect(&DestroyEdge{S: de.Target(), T: de.Source()})
}
// If the address has an index, we strip that. Our depMap creation
// graph doesn't expand counts so we don't currently get _exact_
// dependencies. One day when we limit dependencies more exactly
// this will have to change. We have a test case covering this
// (depNonCBDCountBoth) so it'll be caught.
addr := dn.DestroyAddr()
if addr.Index >= 0 {
addr = addr.Copy() // Copy so that we don't modify any pointers
addr.Index = -1
}
// Add this to the list of nodes that we need to fix up
// the edges for (step 2 above in the docs).
key := addr.String()
destroyMap[key] = append(destroyMap[key], v)
}
// If we have no CBD nodes, then our work here is done
if len(destroyMap) == 0 {
return nil
}
// We have CBD nodes. We now have to move on to the much more difficult
// task of connecting dependencies of the creation side of the destroy
// to the destruction node. The easiest way to explain this is an example:
//
// Given a pre-destroy dependence of: A => B
// And A has CBD set.
//
// The resulting graph should be: A => B => A_d
//
// They key here is that B happens before A is destroyed. This is to
// facilitate the primary purpose for CBD: making sure that downstreams
// are properly updated to avoid downtime before the resource is destroyed.
//
// We can't trust that the resource being destroyed or anything that
// depends on it is actually in our current graph so we make a new
// graph in order to determine those dependencies and add them in.
log.Printf("[TRACE] CBDEdgeTransformer: building graph to find dependencies...")
depMap, err := t.depMap(destroyMap)
if err != nil {
return err
}
// We now have the mapping of resource addresses to the destroy
// nodes they need to depend on. We now go through our own vertices to
// find any matching these addresses and make the connection.
for _, v := range g.Vertices() {
// We're looking for creators
rn, ok := v.(GraphNodeCreator)
if !ok {
continue
}
// Get the address
addr := rn.CreateAddr()
// If the address has an index, we strip that. Our depMap creation
// graph doesn't expand counts so we don't currently get _exact_
// dependencies. One day when we limit dependencies more exactly
// this will have to change. We have a test case covering this
// (depNonCBDCount) so it'll be caught.
if addr.Index >= 0 {
addr = addr.Copy() // Copy so that we don't modify any pointers
addr.Index = -1
}
// If there is nothing this resource should depend on, ignore it
key := addr.String()
dns, ok := depMap[key]
if !ok {
continue
}
// We have nodes! Make the connection
for _, dn := range dns {
log.Printf("[TRACE] CBDEdgeTransformer: destroy depends on dependence: %s => %s",
dag.VertexName(dn), dag.VertexName(v))
g.Connect(dag.BasicEdge(dn, v))
}
}
return nil
}
func (t *CBDEdgeTransformer) depMap(
destroyMap map[string][]dag.Vertex) (map[string][]dag.Vertex, error) {
// Build the graph of our config, this ensures that all resources
// are present in the graph.
g, err := (&BasicGraphBuilder{
Steps: []GraphTransformer{
&FlatConfigTransformer{Module: t.Module},
&AttachResourceConfigTransformer{Module: t.Module},
&AttachStateTransformer{State: t.State},
&ReferenceTransformer{},
},
Name: "CBDEdgeTransformer",
}).Build(nil)
if err != nil {
return nil, err
}
// Using this graph, build the list of destroy nodes that each resource
// address should depend on. For example, when we find B, we map the
// address of B to A_d in the "depMap" variable below.
depMap := make(map[string][]dag.Vertex)
for _, v := range g.Vertices() {
// We're looking for resources.
rn, ok := v.(GraphNodeResource)
if !ok {
continue
}
// Get the address
addr := rn.ResourceAddr()
key := addr.String()
// Get the destroy nodes that are destroying this resource.
// If there aren't any, then we don't need to worry about
// any connections.
dns, ok := destroyMap[key]
if !ok {
continue
}
// Get the nodes that depend on this on. In the example above:
// finding B in A => B.
for _, v := range g.UpEdges(v).List() {
// We're looking for resources.
rn, ok := v.(GraphNodeResource)
if !ok {
continue
}
// Keep track of the destroy nodes that this address
// needs to depend on.
key := rn.ResourceAddr().String()
depMap[key] = append(depMap[key], dns...)
}
}
return depMap, nil
}
// hasCBDAncestor returns true if any ancestor (node that depends on this)
// has CBD set.
func (t *CBDEdgeTransformer) hasCBDAncestor(g *Graph, v dag.Vertex) bool {
s, _ := g.Ancestors(v)
if s == nil {
return true
}
for _, v := range s.List() {
dn, ok := v.(GraphNodeDestroyerCBD)
if !ok {
continue
}
if dn.CreateBeforeDestroy() {
// some ancestor is CreateBeforeDestroy, so we need to follow suit
return true
}
}
return false
}