terraform/state/testing.go

95 lines
2.1 KiB
Go

package state
import (
"bytes"
"reflect"
"testing"
"github.com/hashicorp/terraform/terraform"
)
// TestState is a helper for testing state implementations. It is expected
// that the given implementation is pre-loaded with the TestStateInitial
// state.
func TestState(t *testing.T, s interface{}) {
reader, ok := s.(StateReader)
if !ok {
t.Fatalf("must at least be a StateReader")
}
// If it implements refresh, refresh
if rs, ok := s.(StateRefresher); ok {
if err := rs.RefreshState(); err != nil {
t.Fatalf("err: %s", err)
}
}
// current will track our current state
current := TestStateInitial()
// Check that the initial state is correct
state := reader.State()
current.Serial = state.Serial
if !reflect.DeepEqual(state, current) {
t.Fatalf("not initial: %#v\n\n%#v", state, current)
}
// Write a new state and verify that we have it
if ws, ok := s.(StateWriter); ok {
current.Modules = append(current.Modules, &terraform.ModuleState{
Path: []string{"root"},
Outputs: map[string]string{
"bar": "baz",
},
})
if err := ws.WriteState(current); err != nil {
t.Fatalf("err: %s", err)
}
if actual := reader.State(); !reflect.DeepEqual(actual, current) {
t.Fatalf("bad: %#v\n\n%#v", actual, current)
}
}
// Test persistence
if ps, ok := s.(StatePersister); ok {
if err := ps.PersistState(); err != nil {
t.Fatalf("err: %s", err)
}
// Refresh if we got it
if rs, ok := s.(StateRefresher); ok {
if err := rs.RefreshState(); err != nil {
t.Fatalf("err: %s", err)
}
}
// Just set the serials the same... Then compare.
actual := reader.State()
actual.Serial = current.Serial
if !reflect.DeepEqual(actual, current) {
t.Fatalf("bad: %#v\n\n%#v", actual, current)
}
}
}
// TestStateInitial is the initial state that a State should have
// for TestState.
func TestStateInitial() *terraform.State {
initial := &terraform.State{
Modules: []*terraform.ModuleState{
&terraform.ModuleState{
Path: []string{"root", "child"},
Outputs: map[string]string{
"foo": "bar",
},
},
},
}
var scratch bytes.Buffer
terraform.WriteState(initial, &scratch)
return initial
}