terraform/terraform/transform_destroy_edge.go

209 lines
6.2 KiB
Go

package terraform
import (
"log"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/configs"
"github.com/hashicorp/terraform/dag"
)
// GraphNodeDestroyer must be implemented by nodes that destroy resources.
type GraphNodeDestroyer interface {
dag.Vertex
// DestroyAddr is the address of the resource that is being
// destroyed by this node. If this returns nil, then this node
// is not destroying anything.
DestroyAddr() *addrs.AbsResourceInstance
}
// GraphNodeCreator must be implemented by nodes that create OR update resources.
type GraphNodeCreator interface {
// CreateAddr is the address of the resource being created or updated
CreateAddr() *addrs.AbsResourceInstance
}
// DestroyEdgeTransformer is a GraphTransformer that creates the proper
// references for destroy resources. Destroy resources are more complex
// in that they must be depend on the destruction of resources that
// in turn depend on the CREATION of the node being destroy.
//
// That is complicated. Visually:
//
// B_d -> A_d -> A -> B
//
// Notice that A destroy depends on B destroy, while B create depends on
// A create. They're inverted. This must be done for example because often
// dependent resources will block parent resources from deleting. Concrete
// example: VPC with subnets, the VPC can't be deleted while there are
// still subnets.
type DestroyEdgeTransformer struct {
// These are needed to properly build the graph of dependencies
// to determine what a destroy node depends on. Any of these can be nil.
Config *configs.Config
State *states.State
// If configuration is present then Schemas is required in order to
// obtain schema information from providers and provisioners in order
// to properly resolve implicit dependencies.
Schemas *Schemas
}
func (t *DestroyEdgeTransformer) Transform(g *Graph) error {
// Build a map of what is being destroyed (by address string) to
// the list of destroyers.
destroyers := make(map[string][]GraphNodeDestroyer)
// Record the creators, which will need to depend on the destroyers if they
// are only being updated.
creators := make(map[string]GraphNodeCreator)
// destroyersByResource records each destroyer by the AbsResourceAddress.
// We use this because dependencies are only referenced as resources, but we
// will want to connect all the individual instances for correct ordering.
destroyersByResource := make(map[string][]GraphNodeDestroyer)
for _, v := range g.Vertices() {
switch n := v.(type) {
case GraphNodeDestroyer:
addrP := n.DestroyAddr()
if addrP == nil {
log.Printf("[WARN] DestroyEdgeTransformer: %q (%T) has no destroy address", dag.VertexName(n), v)
continue
}
addr := *addrP
key := addr.String()
log.Printf("[TRACE] DestroyEdgeTransformer: %q (%T) destroys %s", dag.VertexName(n), v, key)
destroyers[key] = append(destroyers[key], n)
resAddr := addr.Resource.Resource.Absolute(addr.Module).String()
destroyersByResource[resAddr] = append(destroyersByResource[resAddr], n)
case GraphNodeCreator:
addr := n.CreateAddr()
creators[addr.String()] = n
}
}
// If we aren't destroying anything, there will be no edges to make
// so just exit early and avoid future work.
if len(destroyers) == 0 {
return nil
}
// Connect destroy despendencies as stored in the state
for _, ds := range destroyers {
for _, des := range ds {
ri, ok := des.(GraphNodeResourceInstance)
if !ok {
continue
}
for _, resAddr := range ri.StateDependencies() {
for _, desDep := range destroyersByResource[resAddr.String()] {
log.Printf("[TRACE] DestroyEdgeTransformer: %s has stored dependency of %s\n", dag.VertexName(desDep), dag.VertexName(des))
g.Connect(dag.BasicEdge(desDep, des))
}
}
}
}
// connect creators to any destroyers on which they may depend
for _, c := range creators {
ri, ok := c.(GraphNodeResourceInstance)
if !ok {
continue
}
for _, resAddr := range ri.StateDependencies() {
for _, desDep := range destroyersByResource[resAddr.String()] {
log.Printf("[TRACE] DestroyEdgeTransformer: %s has stored dependency of %s\n", dag.VertexName(c), dag.VertexName(desDep))
g.Connect(dag.BasicEdge(c, desDep))
}
}
}
// Go through and connect creators to destroyers. Going along with
// our example, this makes: A_d => A
for _, v := range g.Vertices() {
cn, ok := v.(GraphNodeCreator)
if !ok {
continue
}
addr := cn.CreateAddr()
if addr == nil {
continue
}
for _, d := range destroyers[addr.String()] {
// For illustrating our example
a_d := d.(dag.Vertex)
a := v
log.Printf(
"[TRACE] DestroyEdgeTransformer: connecting creator %q with destroyer %q",
dag.VertexName(a), dag.VertexName(a_d))
g.Connect(dag.BasicEdge(a, a_d))
// Attach the destroy node to the creator
// There really shouldn't be more than one destroyer, but even if
// there are, any of them will represent the correct
// CreateBeforeDestroy status.
if n, ok := cn.(GraphNodeAttachDestroyer); ok {
if d, ok := d.(GraphNodeDestroyerCBD); ok {
n.AttachDestroyNode(d)
}
}
}
}
return t.pruneResources(g)
}
// If there are only destroy instances for a particular resource, there's no
// reason for the resource node to prepare the state. Remove Resource nodes so
// that they don't fail by trying to evaluate a resource that is only being
// destroyed along with its dependencies.
func (t *DestroyEdgeTransformer) pruneResources(g *Graph) error {
for _, v := range g.Vertices() {
n, ok := v.(*NodeApplyableResource)
if !ok {
continue
}
// if there are only destroy dependencies, we don't need this node
descendents, err := g.Descendents(n)
if err != nil {
return err
}
nonDestroyInstanceFound := false
for _, v := range descendents {
if _, ok := v.(*NodeApplyableResourceInstance); ok {
nonDestroyInstanceFound = true
break
}
}
if nonDestroyInstanceFound {
continue
}
// connect all the through-edges, then delete the node
for _, d := range g.DownEdges(n) {
for _, u := range g.UpEdges(n) {
g.Connect(dag.BasicEdge(u, d))
}
}
log.Printf("DestroyEdgeTransformer: pruning unused resource node %s", dag.VertexName(n))
g.Remove(n)
}
return nil
}