terraform/backend/remote-state/azure/backend_state.go

160 lines
3.6 KiB
Go

package azure
import (
"context"
"fmt"
"sort"
"strings"
"github.com/Azure/azure-sdk-for-go/storage"
"github.com/hashicorp/terraform/backend"
"github.com/hashicorp/terraform/state"
"github.com/hashicorp/terraform/state/remote"
"github.com/hashicorp/terraform/states"
)
const (
// This will be used as directory name, the odd looking colon is simply to
// reduce the chance of name conflicts with existing objects.
keyEnvPrefix = "env:"
)
func (b *Backend) Workspaces() ([]string, error) {
prefix := b.keyName + keyEnvPrefix
params := storage.ListBlobsParameters{
Prefix: prefix,
}
ctx := context.TODO()
client, err := b.armClient.getBlobClient(ctx)
if err != nil {
return nil, err
}
container := client.GetContainerReference(b.containerName)
resp, err := container.ListBlobs(params)
if err != nil {
return nil, err
}
envs := map[string]struct{}{}
for _, obj := range resp.Blobs {
key := obj.Name
if strings.HasPrefix(key, prefix) {
name := strings.TrimPrefix(key, prefix)
// we store the state in a key, not a directory
if strings.Contains(name, "/") {
continue
}
envs[name] = struct{}{}
}
}
result := []string{backend.DefaultStateName}
for name := range envs {
result = append(result, name)
}
sort.Strings(result[1:])
return result, nil
}
func (b *Backend) DeleteWorkspace(name string) error {
if name == backend.DefaultStateName || name == "" {
return fmt.Errorf("can't delete default state")
}
ctx := context.TODO()
client, err := b.armClient.getBlobClient(ctx)
if err != nil {
return err
}
containerReference := client.GetContainerReference(b.containerName)
blobReference := containerReference.GetBlobReference(b.path(name))
options := &storage.DeleteBlobOptions{}
return blobReference.Delete(options)
}
func (b *Backend) StateMgr(name string) (state.State, error) {
ctx := context.TODO()
blobClient, err := b.armClient.getBlobClient(ctx)
if err != nil {
return nil, err
}
client := &RemoteClient{
blobClient: *blobClient,
containerName: b.containerName,
keyName: b.path(name),
}
stateMgr := &remote.State{Client: client}
//if this isn't the default state name, we need to create the object so
//it's listed by States.
if name != backend.DefaultStateName {
// take a lock on this state while we write it
lockInfo := state.NewLockInfo()
lockInfo.Operation = "init"
lockId, err := client.Lock(lockInfo)
if err != nil {
return nil, fmt.Errorf("failed to lock azure state: %s", err)
}
// Local helper function so we can call it multiple places
lockUnlock := func(parent error) error {
if err := stateMgr.Unlock(lockId); err != nil {
return fmt.Errorf(strings.TrimSpace(errStateUnlock), lockId, err)
}
return parent
}
// Grab the value
if err := stateMgr.RefreshState(); err != nil {
err = lockUnlock(err)
return nil, err
}
// If we have no state, we have to create an empty state
if v := stateMgr.State(); v == nil {
if err := stateMgr.WriteState(states.NewState()); err != nil {
err = lockUnlock(err)
return nil, err
}
if err := stateMgr.PersistState(); err != nil {
err = lockUnlock(err)
return nil, err
}
}
// Unlock, the state should now be initialized
if err := lockUnlock(nil); err != nil {
return nil, err
}
}
return stateMgr, nil
}
func (b *Backend) client() *RemoteClient {
return &RemoteClient{}
}
func (b *Backend) path(name string) string {
if name == backend.DefaultStateName {
return b.keyName
}
return b.keyName + keyEnvPrefix + name
}
const errStateUnlock = `
Error unlocking Azure state. Lock ID: %s
Error: %s
You may have to force-unlock this state in order to use it again.
`