terraform/vendor/github.com/shirou/w32
Mitchell Hashimoto 8af241e501
vendor: Nomad
2016-10-24 10:33:59 -07:00
..
AUTHORS vendor: Nomad 2016-10-24 10:33:59 -07:00
LICENSE vendor: Nomad 2016-10-24 10:33:59 -07:00
README.md vendor: Nomad 2016-10-24 10:33:59 -07:00
advapi32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
comctl32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
comdlg32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
constants.go vendor: Nomad 2016-10-24 10:33:59 -07:00
dwmapi.go vendor: Nomad 2016-10-24 10:33:59 -07:00
gdi32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
gdiplus.go vendor: Nomad 2016-10-24 10:33:59 -07:00
idispatch.go vendor: Nomad 2016-10-24 10:33:59 -07:00
istream.go vendor: Nomad 2016-10-24 10:33:59 -07:00
iunknown.go vendor: Nomad 2016-10-24 10:33:59 -07:00
kernel32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
ole32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
oleaut32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
opengl32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
psapi.go vendor: Nomad 2016-10-24 10:33:59 -07:00
shell32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
typedef.go vendor: Nomad 2016-10-24 10:33:59 -07:00
user32.go vendor: Nomad 2016-10-24 10:33:59 -07:00
utils.go vendor: Nomad 2016-10-24 10:33:59 -07:00
vars.go vendor: Nomad 2016-10-24 10:33:59 -07:00

README.md

About w32

w32 is a wrapper of windows apis for the Go Programming Language.

It wraps win32 apis to "Go style" to make them easier to use.

Setup

  1. Make sure you have a working Go installation and build environment, see this go-nuts post for details: http://groups.google.com/group/golang-nuts/msg/5c87630a84f4fd0c

    Updated versions of the Windows Go build are available here: http://code.google.com/p/gomingw/downloads/list

  2. Create a "gopath" directory if you do not have one yet and set the GOPATH variable accordingly. For example: mkdir -p go-externals/src export GOPATH=${PWD}/go-externals

  3. go get github.com/AllenDang/w32

  4. go install github.com/AllenDang/w32...

Contribute

Contributions in form of design, code, documentation, bug reporting or other ways you see fit are very welcome.

Thank You!